Introduction
This Unreal Engine asset was designed to have Hexagon or square grid snapping system for in game object placement. User can adjust offset between tiles, as well as the scale of the tiles. User may also change number of rows and columns to increase map size. Includes 2 automated turret guns that shoot players.
Includes:
- Can use hexagon or square tiles to populate grid
- User can adjust off set to space out tiles
- User can adjust scale to increase size of each tile
- User can adjust number of rows and columns to increase playable area size
- Player can enter build mode and place objects that snap to the grid locations
- Turrets rotate to find pawns within range and fire at them
- Electric pulse turret has spark projectiles out of dual barrels
- Cannon turret shoots exploding cannon balls
- Well documented blueprints
- Adjustable settings for turrets and projectiles